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Grounded Zoomorphism: An Evaluation Methodology for ACI Design

By Michelle Westerlaken, Stefano Gualeni

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Category Conference Papers
Abstract

This paper proposes and evaluates a novel method for the analysis and the refinement of products and designs that participate in playful, digitally-mediated human-animal interactions. The proposed method relies on a Grounded Theory approach and aims at guiding design and research in the field of Animal Computer Interaction in a way that is better focused on the experience and needs of the animals interacting with playful, digital artefacts. In order to validate the proposed techniques, we designed a video game (Felino) in which cats and humans play together on a single tablet. Felino was then tested together with cats (N=19). Guidelines for the refinement of the game itself emerged from the process, and are presented as exemplary outputs of the proposed method at the end of this study.

Submitter

Marcy Wilhelm-South

Purdue University

Pages 6
Publisher ACE
Conference Title Advances in Computer Entertainment
URL http://muep.mau.se/handle/2043/22414
Cite this work

Researchers should cite this work as follows:

  • Michelle Westerlaken; Stefano Gualeni (2019), "Grounded Zoomorphism: An Evaluation Methodology for ACI Design," https://habricentral.org/resources/64583.

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Tags
  1. Animal-computer interaction
  2. Animal roles
  3. Cats
  4. Experience
  5. humanities
  6. Mammals
  7. open access
  8. play
  9. Social sciences
  10. Zoomorphism
Badges
  1. open access