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  1. MeowPlayLive: Enhancing Animal Live Streaming Experience Through Voice Message-Based Real-Time Viewer-Animal Interaction

    Contributor(s):: Ahn, Chee Eun, Lee, Woohun, Park, Hunmin, Hong, Jiwoo

  2. Digital Technology Supporting the Remote Human-Dog Interaction: Scoping Review

    Full-text: Available

    | Contributor(s):: Rodríguez-Vizzuett, Liliana, Espinosa-Curiel, Ismael E., Pérez-Espinosa, Humberto

    For thousands of years, dogs have coexisted with humans and have been adopted as companion pets and working animals. The communication between humans and dogs has improved their coexistence and socialization; however, due to the nature of their activities, dogs and humans occasionally lose...

  3. An Ethics Toolkit to Support Animal-Centered Research and Design

    Full-text: Available

    | Contributor(s):: Ruge, L., Mancini, C.

    Designers and researchers who work with animals need to employ an array of ethical competencies to guarantee the welfare of animals taking part in animal-centered research. The emerging field of Animal-Computer Interaction (ACI), which deals with the design of animal-centered interactive...

  4. Tu gato se ha hecho gamer | Patricia Pons | TEDxCiutatVellaDeValencia

    Full-text: Available

    | Contributor(s):: Patricia Pons

    ¿Alguna vez has visto a un gato o a un mono jugar con un iPad? Es sorprendente, porque estos dispositivos no están hechos para animales. Pero... ¿qué pasaría si lo estuviesen? Patricia Pons nos cuenta cómo los investigadores en Animal Computer...

  5. Felino: The Philosophical Practice of Making an Interspecies Videogame

    Full-text: Available

    | Contributor(s):: Michelle Westerlaken, Stefano Gualeni

    This paper describes the design process of an interspecies video game that has its foundations in the field of Animal-Computer Interaction (ACI), but is inspired by philosophical notions and approaches including Jos De Mul’s work on biohermeneutics (De Mul 2013), Pierce’s theory of...

  6. Grounded Zoomorphism: An Evaluation Methodology for ACI Design

    Full-text: Available

    | Contributor(s):: Michelle Westerlaken, Stefano Gualeni

    This paper proposes and evaluates a novel method for the analysis and the refinement of products and designs that participate in playful, digitally-mediated human-animal interactions. The proposed method relies on a Grounded Theory approach and aims at guiding design and research in the field...

  7. Rover@Home : computer mediated remote interaction between humans and dogs

    | Contributor(s):: Benjamin Ishak Resner

    In this thesis we create a method to allow dogs and humans to interact over the Internet. In particular, we generalize an established dog training technique known as "clicker-training" such that the remote and co-located interactions are reported by dog owners to be similar. In the...

  8. Interactive technology and human–animal encounters at the zoo

    | Contributor(s):: Webber, Sarah, Carter, Marcus, Smith, Wally, Vetere, Frank

  9. Animal-computer interaction (ACI): a manifesto

    | Contributor(s):: Mancini, Clara