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Felino: The Philosophical Practice of Making an Interspecies Videogame
| Contributor(s):: Michelle Westerlaken, Stefano Gualeni
This paper describes the design process of an interspecies video game that has its foundations in the field of Animal-Computer Interaction (ACI), but is inspired by philosophical notions and approaches including Jos De Mul’s work on biohermeneutics (De Mul 2013), Pierce’s theory of...
Grounded Zoomorphism: An Evaluation Methodology for ACI Design
This paper proposes and evaluates a novel method for the analysis and the refinement of products and designs that participate in playful, digitally-mediated human-animal interactions. The proposed method relies on a Grounded Theory approach and aims at guiding design and research in the field...